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Unreal Engine C++ API Reference > Plugins > Party
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USocialSettings
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialSettings.h |
Include | #include "SocialSettings.h" |
Syntax
UCLASS (Config=Game)
class USocialSettings : public UObject
Remarks
Config-driven settings object for the social framework. Only the CDO is ever expected to be used, no instance is ever expected to be created.
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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int32 | ||
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int32 | ||
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int32 | ||
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const FSocialPlatformDescription * | GetSocialPlatformDescriptionForOnlineSubsystem
(
const FName& OnlineSubsystemName |
Get a platform description (from GetSocialPlatformDescriptions) for a specific OnlineSubsystem. |
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const TArray< FSocialPlatformDescription > & | ||
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FString | GetUniqueIdEnvironmentPrefix
(
ESocialSubsystem SubsystemType |
|
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float | ||
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bool | Checks if current OnlineSubsystem name is Sony specific | |
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bool | ||
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bool | ||
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bool | ||
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bool |