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Unreal Engine C++ API Reference > Plugins > Party > USocialManager
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h |
Include | #include "SocialManager.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp |
virtual FJoinPartyResult ValidateJoinAttempt
(
const FOnlinePartyTypeId & PartyTypeId
) const
Remarks
Validate that we are clear to try joining a party of the given type. If not, gives the reason why.