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Unreal Engine C++ API Reference > Plugins > Party > USocialManager
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h |
Include | #include "SocialManager.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp |
void RegisterSecondaryPlayer
(
int32 LocalPlayerNum,
const FOnJoinPartyComplete & Delegate
)
Remarks
Makes an attempt for the target local player to join the primary local player's party
Parameters
Name | Description |
---|---|
LocalPlayerNum | ControllerId of the Secondary player that wants to join the party |
Delegate | Delegate run when the join process is finished |