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Unreal Engine C++ API Reference > Plugins > Party > USocialManager
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h |
Include | #include "SocialManager.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp |
void HandleJoinPartyComplete
&40;
const FUniqueNetId & LocalUserId,
const FOnlinePartyId & PartyId,
EJoinPartyCompletionResult Result,
int32 NotApprovedReasonCode,
FOnlinePartyTypeId PartyTypeId
&41;