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Unreal Engine C++ API Reference > Plugins > Party > Party > USocialParty
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h |
Include | #include "Party/SocialParty.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/SocialParty.cpp |
void ConnectToReservationBeacon&40;&41;
Remarks
Create a reservation beacon and connect to the server to get approval for new party members Only relevant while in an active game, not required while pre lobby / game