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Unreal Engine C++ API Reference > Plugins > Party > Party > TPartyDataReplicator
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyDataReplicator.h |
Include | #include "Party/PartyDataReplicator.h" |
void ProcessReceivedData
&40;
const FOnlinePartyData & IncomingPartyData,
bool bCompareToPrevious
&41;