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Unreal Engine C++ API Reference > Plugins > Party > Party > FPartyRepData
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h |
Include | #include "Party/SocialParty.h" |
FOnPrivacySettingsChanged & OnPrivacySettingsChanged&40;&41; const
Remarks
Bind to receive the new property value only on changes