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Unreal Engine C++ API Reference > Plugins > Paper2D > PAPER2UPaperGroupedSpriteComponent
References
Module | Paper2D |
Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
Include | #include "PaperGroupedSpriteComponent.h" |
UFUNCTION (BlueprintCallable, Category="Components|Sprite")
virtual bool UpdateInstanceTransform
(
int32 InstanceIndex,
const FTransform & NewInstanceTransform,
bool bWorldSpace,
bool bMarkRenderStateDirty,
bool bTeleport
)
Remarks
Update the transform for the instance specified. Instance is given in local space of this component unless bWorldSpace is set. Returns True on success.