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Unreal Engine C++ API Reference > Plugins > Paper2D > PAPER2UPaperGroupedSpriteComponent
References
Module | Paper2D |
Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
Include | #include "PaperGroupedSpriteComponent.h" |
void SetupNewInstanceData
(
FSpriteInstanceData & InOutNewInstanceData,
int32 InInstanceIndex,
const FTransform & InInstanceTransform,
UPaperSprite * InSprite,
UMaterialInterface * MaterialOverride,
const FColor & InColor
)
Remarks
Sets up new instance data to sensible defaults, creates physics counterparts if possible