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Unreal Engine C++ API Reference > Plugins > Paper2D > PAPER2UPaperGroupedSpriteComponent
References
Module | Paper2D |
Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
Include | #include "PaperGroupedSpriteComponent.h" |
UFUNCTION (BlueprintCallable, Category="Components|Sprite")
int32 AddInstance
(
const FTransform & Transform,
UPaperSprite * Sprite,
bool bWorldSpace,
FLinearColor Color
)
Remarks
Add an instance to this component. Transform can be given either in the local space of this component or world space.