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API > API/Plugins > API/Plugins/PCGEditor
| Name | UPCGCollisionVisComponent |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCGEditor/Public/DataVisualizations/PCGCollisionVisComponent.h |
| Include Path | #include "DataVisualizations/PCGCollisionVisComponent.h" |
Syntax
UCLASS (MinimalAPI, NotPlaceable)
class UPCGCollisionVisComponent : public UPrimitiveComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UPCGCollisionVisComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BodySetups | TArray< TObjectPtr< UBodySetup > > | DataVisualizations/PCGCollisionVisComponent.h | ||
| BodyTransforms | TArray< FTransform > | DataVisualizations/PCGCollisionVisComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddBodySetup
(
UBodySetup* InBodySetup, |
DataVisualizations/PCGCollisionVisComponent.h | ||
void SetBodySetup
(
UBodySetup* InBodySetup |
DataVisualizations/PCGCollisionVisComponent.h |
Overridden from UPrimitiveComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPrimitiveSceneProxy * CreateSceneProxy() |
DataVisualizations/PCGCollisionVisComponent.h | ||
virtual UBodySetup * GetBodySetup() |
DataVisualizations/PCGCollisionVisComponent.h |
Overridden from USceneComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBoxSphereBounds CalcBounds
(
const FTransform& LocalToWorld |
DataVisualizations/PCGCollisionVisComponent.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
DataVisualizations/PCGCollisionVisComponent.h |