Navigation
API > API/Plugins > API/Plugins/PCG
Trivial / Pass-through settings used for input/output nodes
| Name | UPCGTrivialSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include Path | #include "PCGSettings.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGTrivialSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGTrivialSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPCGTrivialSettings() |
PCGSettings.h |
Functions
Public
Protected
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPCGElementPtr CreateElement() |
PCGSettings.h |