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API > API/Plugins > API/Plugins/PCG
| Name | UPCGSpawnActorNode |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGSpawnActor.h |
| Include Path | #include "Elements/PCGSpawnActor.h" |
Syntax
UCLASS (ClassGroup=(Procedural))
class UPCGSpawnActorNode : public UPCGBaseSubgraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGNode → UPCGBaseSubgraphNode → UPCGSpawnActorNode
Functions
Public
Overridden from UPCGBaseSubgraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TObjectPtr< UPCGGraphInterface > GetSubgraphInterface() |
~Begin UPCGBaseSubgraphNode interface | Elements/PCGSpawnActor.h |