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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGNode
Description
Allow to change the name of a pin, to keep edges connected. You need to make sure that the underlying settings are also updated, otherwise, it will be overwritten next time the settings are updated
| Name | RenameInputPin |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGNode.h |
| Include Path | #include "PCGNode.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGNode.cpp |
void RenameInputPin
(
const FName & InOldLabel,
const FName & InNewLabel,
bool bInBroadcastUpdate
)