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API > API/Plugins > API/Plugins/PCG
| Name | UPCGMetadataMakeTransformSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/Metadata/PCGMetadataMakeTransform.h |
| Include Path | #include "Elements/Metadata/PCGMetadataMakeTransform.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGMetadataMakeTransformSettings : public UPCGMetadataSettingsBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGMetadataSettingsBase → UPCGMetadataMakeTransformSettings
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputSource1 | FPCGAttributePropertyInputSelector | Elements/Metadata/PCGMetadataMakeTransform.h |
|
|
| InputSource2 | FPCGAttributePropertyInputSelector | Elements/Metadata/PCGMetadataMakeTransform.h |
|
|
| InputSource3 | FPCGAttributePropertyInputSelector | Elements/Metadata/PCGMetadataMakeTransform.h |
|
Functions
Public
Overridden from UPCGMetadataSettingsBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetInputPinLabel
(
uint32 Index |
Elements/Metadata/PCGMetadataMakeTransform.h | ||
virtual FPCGAttributePropertyInputSelector GetInputSource
(
uint32 Index |
Elements/Metadata/PCGMetadataMakeTransform.h | ||
virtual uint32 GetOperandNum() |
Elements/Metadata/PCGMetadataMakeTransform.h | ||
virtual uint16 GetOutputType
(
uint16 InputTypeId |
Elements/Metadata/PCGMetadataMakeTransform.h | ||
virtual bool IsSupportedInputType
(
uint16 TypeId, |
Elements/Metadata/PCGMetadataMakeTransform.h |
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyDeprecationBeforeUpdatePins
(
UPCGNode* InOutNode, |
UpdatePins will kick off invalid edges, so this is useful for moving edges around in case of pin changes. | Elements/Metadata/PCGMetadataMakeTransform.h | |
virtual FName GetDefaultNodeName() |
Elements/Metadata/PCGMetadataMakeTransform.h | ||
virtual FText GetDefaultNodeTitle() |
Elements/Metadata/PCGMetadataMakeTransform.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
Elements/Metadata/PCGMetadataMakeTransform.h |
Protected
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPCGElementPtr CreateElement() |
Elements/Metadata/PCGMetadataMakeTransform.h |
Overridden from IPCGSettingsDefaultValueProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CreateInitialDefaultValueAttribute
(
FName PinLabel, |
Add an attribute to a given metadata for the initial default value. | Elements/Metadata/PCGMetadataMakeTransform.h | |
| For the initial 'default value' of the pin. | Elements/Metadata/PCGMetadataMakeTransform.h | ||
virtual EPCGMetadataTypes GetPinInitialDefaultValueType
(
FName PinLabel |
For the initial 'default value' type of the pin. | Elements/Metadata/PCGMetadataMakeTransform.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Input1AttributeName_DEPRECATED | FName | Elements/Metadata/PCGMetadataMakeTransform.h | ||
| Input2AttributeName_DEPRECATED | FName | Elements/Metadata/PCGMetadataMakeTransform.h | ||
| Input3AttributeName_DEPRECATED | FName | Elements/Metadata/PCGMetadataMakeTransform.h |