Navigation
API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGManagedDebugDrawComponent
- UPCGManagedResource::ChangeTransientState()
- UPCGManagedComponentBase::ChangeTransientState()
- UPCGManagedDebugDrawComponent::ChangeTransientState()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGDebugDrawComponent.h |
| Include | #include "PCGDebugDrawComponent.h" |
virtual void ChangeTransientState
(
EPCGEditorDirtyMode NewEditingMode
)
Remarks
Debug Draw should always be transient, regardless of editing mode.