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API > API/Plugins > API/Plugins/PCG
| Name | UPCGManagedComponentBase |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGManagedResource.h |
| Include Path | #include "PCGManagedResource.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UPCGManagedComponentBase : public UPCGManagedResource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGManagedResource → UPCGManagedComponentBase
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ForgetComponent
(
int32 ComponentIndex |
PCGManagedResource.h | ||
virtual void ForgetComponent () |
PCGManagedResource.h | ||
void ForgetComponents() |
PCGManagedResource.h | ||
virtual void HideComponent
(
int32 ComponentIndex |
PCGManagedResource.h | ||
virtual void HideComponent () |
PCGManagedResource.h | ||
void HideComponents() |
Hides the content of the component in a transient way (such as unregistering) | PCGManagedResource.h | |
virtual void ResetComponent () |
PCGManagedResource.h | ||
virtual void ResetComponent
(
int32 ComponentIndex |
PCGManagedResource.h | ||
void ResetComponents() |
PCGManagedResource.h | ||
virtual bool SupportsComponentReset() |
PCGManagedResource.h |
Overridden from UPCGManagedResource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ChangeTransientState
(
EPCGEditorDirtyMode NewEditingMode |
PCGManagedResource.h | ||
virtual bool IsManaging
(
const UObject* InObject |
Returns true if this resource manages this object. | PCGManagedResource.h | |
virtual void MarkAsReused() |
Marks the resource as being reused as-is during the generation | PCGManagedResource.h | |
virtual void MarkAsUsed() |
Marks the resources as being kept and changed through generation | PCGManagedResource.h | |
| PCGManagedResource.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditImport() |
PCGManagedResource.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArrayView< TSoftObjectPtr< UActorComponent > > GetComponentsArray() |
PCGManagedResource.h | ||
virtual int32 GetComponentsCount() |
PCGManagedResource.h | ||
void SetupGeneratedComponentFromBP
(
TSoftObjectPtr< UActorComponent > InGeneratedComponent |
PCGManagedResource.h |