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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGLandscapeCache > API/Plugins/PCG/UPCGLandscapeCache/CacheMapKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
CacheMapKey
(
const FGuid& InLandscapeGuid, |
Implementation note: FObjectKey will implicitly convert UObjects, including AActor. | Grid/PCGLandscapeCache.h | |
CacheMapKey
(
const FGuid& InLandscapeGuid, |
Grid/PCGLandscapeCache.h |
CacheMapKey(const FGuid &, const FIntPoint &, const FObjectKey &)
Description
Implementation note: FObjectKey will implicitly convert UObjects, including AActor.
| Name | CacheMapKey |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Grid/PCGLandscapeCache.h |
| Include Path | #include "Grid/PCGLandscapeCache.h" |
CacheMapKey
(
const FGuid & InLandscapeGuid,
const FIntPoint & InCoordinate,
const FObjectKey & InWorldKey
)
CacheMapKey(const FGuid &, const FIntPoint &, const AActor *)
| Name | CacheMapKey |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Grid/PCGLandscapeCache.h |
| Include Path | #include "Grid/PCGLandscapeCache.h" |
CacheMapKey
(
const FGuid & InLandscapeGuid,
const FIntPoint & InCoordinate,
const AActor * InHintActor
)