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API > API/Plugins > API/Plugins/PCG
| Name | UPCGFilterDataBaseSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGFilterDataBase.h |
| Include Path | #include "Elements/PCGFilterDataBase.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Abstract, ClassGroup=(Procedural))
class UPCGFilterDataBaseSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGFilterDataBaseSettings
Derived Classes
- UPCGFilterByAttributeSettings
- UPCGFilterByIndexSettings
- UPCGFilterByTagSettings
- UPCGFilterByTypeSettings
Functions
Public
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyDeprecationBeforeUpdatePins
(
UPCGNode* InOutNode, |
UpdatePins will kick off invalid edges, so this is useful for moving edges around in case of pin changes. | Elements/PCGFilterDataBase.h | |
virtual EPCGSettingsType GetType() |
Elements/PCGFilterDataBase.h | ||
virtual bool HasDynamicPins() |
If the node has any dynamic pins that can change based on input or settings | Elements/PCGFilterDataBase.h |
Protected
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< FPCGPinProperties > OutputPinProperties() |
Elements/PCGFilterDataBase.h |