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API > API/Plugins > API/Plugins/PCG
| Name | UPCGEngineSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGEngineSettings.h |
| Include Path | #include "PCGEngineSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Engine, defaultconfig)
class UPCGEngineSettings : public UDeveloperSettingsBackedByCVars
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UDeveloperSettingsBackedByCVars → UPCGEngineSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisplayCullingStateWhenDebugging | bool | Display culling state in graph editor when a debug object is selected (requires regeneration to apply). | PCGEngineSettings.h |
|
| bGenerateOnDrop | bool | Whether we want to generate PCG graph/BP with PCG after drag/drop or not | PCGEngineSettings.h |
|
| bGlobalDisableRefresh | bool | Console variables defined in PCGActorAndComponentMapping.cpp Use the variables to get the values, not GetDefault |
PCGEngineSettings.h |
|
| bLandscapeDisableRefreshTracking | bool | Completely disable landscape refresh when it changes. | PCGEngineSettings.h |
|
| bLandscapeDisableRefreshTrackingInLandscapeEditingMode | bool | Completely disable landscape refresh when it changes in edit mode. | PCGEngineSettings.h |
|
| LandscapeRefreshTimeDelayMS | int32 | Time in MS between a landscape change and PCG refresh. | PCGEngineSettings.h |
|
| VolumeScale | FVector | Specifies the scale of the volume created on PCG graph drag/drop | PCGEngineSettings.h |
|
Functions
Public
Overridden from UDeveloperSettingsBackedByCVars
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
PCGEngineSettings.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetCategoryName() |
PCGEngineSettings.h | ||
virtual FText GetSectionText() |
PCGEngineSettings.h |