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API > API/Plugins > API/Plugins/PCG
| Name | UPCGDefaultExecutionSource |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGDefaultExecutionSource.h |
| Include Path | #include "PCGDefaultExecutionSource.h" |
Syntax
UCLASS (MinimalAPI)
class UPCGDefaultExecutionSource :
public UObject ,
public IPCGGraphExecutionSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGDefaultExecutionSource
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPCGDefaultExecutionSource() |
PCGDefaultExecutionSource.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~UPCGDefaultExecutionSource() |
PCGDefaultExecutionSource.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentGenerationTask | FPCGTaskId | PCGDefaultExecutionSource.h | ||
| ExtraCapture | PCGUtils::FExtraCapture | PCGDefaultExecutionSource.h | ||
| FPCGDefaultExecutionState | friend | PCGDefaultExecutionSource.h | ||
| GraphInterface | TObjectPtr< UPCGGraphInterface > | PCGDefaultExecutionSource.h | ||
| Inspection | FPCGGraphExecutionInspection | PCGDefaultExecutionSource.h | ||
| Seed | int32 | PCGDefaultExecutionSource.h | ||
| State | FPCGDefaultExecutionState | PCGDefaultExecutionSource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Generate() |
PCGDefaultExecutionSource.h | ||
UPCGGraph * GetGraph() |
PCGDefaultExecutionSource.h | ||
UPCGGraphInstance * GetGraphInstance() |
PCGDefaultExecutionSource.h | ||
UPCGGraphInterface * GetGraphInterface() |
PCGDefaultExecutionSource.h | ||
void Initialize
(
const FPCGDefaultExecutionSourceParams& InParams |
PCGDefaultExecutionSource.h | ||
void OnGraphChanged
(
UPCGGraphInterface* GraphInterface, |
PCGDefaultExecutionSource.h | ||
void SetGraphInterface
(
UPCGGraphInterface* InGraphInterface |
PCGDefaultExecutionSource.h | ||
void SetSeed
(
int32 InSeed |
PCGDefaultExecutionSource.h | ||
void Sunset() |
PCGDefaultExecutionSource.h |
Overridden from IPCGGraphExecutionSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual IPCGGraphExecutionState & GetExecutionState () |
PCGDefaultExecutionSource.h | ||
virtual const IPCGGraphExecutionState & GetExecutionState () |
PCGDefaultExecutionSource.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddReferencedObjects
(
UObject* InThis, |
PCGDefaultExecutionSource.h |