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Creates point data from a provided list of points.
| Name | UPCGCreatePointsSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGCreatePoints.h |
| Include Path | #include "Elements/PCGCreatePoints.h" |
Syntax
UCLASS (BlueprintType, ClassGroup=(Procedural))
class UPCGCreatePointsSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGCreatePointsSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPCGCreatePointsSettings() |
Elements/PCGCreatePoints.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCullPointsOutsideVolume | bool | If true, points are removed if they are outside of the volume | Elements/PCGCreatePoints.h |
|
| CoordinateSpace | EPCGCoordinateSpace | Sets the generation referential of the points | Elements/PCGCreatePoints.h |
|
| PointsToCreate | TArray< FPCGPoint > | Elements/PCGCreatePoints.h |
|
Functions
Public
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetDefaultNodeName() |
Elements/PCGCreatePoints.h | ||
virtual FText GetDefaultNodeTitle() |
Elements/PCGCreatePoints.h | ||
virtual FText GetNodeTooltipText() |
Elements/PCGCreatePoints.h | ||
virtual EPCGSettingsType GetType() |
Elements/PCGCreatePoints.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
Elements/PCGCreatePoints.h | ||
virtual void PostLoad() |
Elements/PCGCreatePoints.h |
Protected
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPCGElementPtr CreateElement() |
Elements/PCGCreatePoints.h | ||
virtual TArray< FPCGPinProperties > InputPinProperties() |
Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | Elements/PCGCreatePoints.h | |
virtual TArray< FPCGPinProperties > OutputPinProperties() |
Elements/PCGCreatePoints.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GridPivot_DEPRECATED | PRAGMA_DISABLE_DEPRECATION_WARNINGS EPCGLocalGridPivot | Sets the points transform to world or local space | Elements/PCGCreatePoints.h |