Navigation
API > API/Plugins > API/Plugins/PCG
Creates a 2D or 3D grid of points.
| Name | UPCGCreatePointsGridSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGCreatePointsGrid.h |
| Include Path | #include "Elements/PCGCreatePointsGrid.h" |
Syntax
UCLASS (BlueprintType, ClassGroup=(Procedural))
class UPCGCreatePointsGridSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGCreatePointsGridSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPCGCreatePointsGridSettings() |
Elements/PCGCreatePointsGrid.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCullPointsOutsideVolume | bool | If true, points are removed if they are outside of the volume | Elements/PCGCreatePointsGrid.h |
|
| bSetPointsBounds | bool | If true, the bounds of the points are set to 50.0, if false, 1.0 | Elements/PCGCreatePointsGrid.h |
|
| CellSize | FVector | Elements/PCGCreatePointsGrid.h |
|
|
| CoordinateSpace | EPCGCoordinateSpace | Sets the generation referential of the points | Elements/PCGCreatePointsGrid.h |
|
| GridExtents | FVector | Elements/PCGCreatePointsGrid.h |
|
|
| PointPosition | EPCGPointPosition | Elements/PCGCreatePointsGrid.h |
|
|
| PointSteepness | float | Each PCG point represents a discretized, volumetric region of world space. | Elements/PCGCreatePointsGrid.h |
|
Functions
Public
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetDefaultNodeName() |
Elements/PCGCreatePointsGrid.h | ||
virtual FText GetDefaultNodeTitle() |
Elements/PCGCreatePointsGrid.h | ||
virtual FText GetNodeTooltipText() |
Elements/PCGCreatePointsGrid.h | ||
virtual EPCGSettingsType GetType() |
Elements/PCGCreatePointsGrid.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
Elements/PCGCreatePointsGrid.h |
Protected
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPCGElementPtr CreateElement() |
Elements/PCGCreatePointsGrid.h | ||
virtual TArray< FPCGPinProperties > InputPinProperties() |
Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | Elements/PCGCreatePointsGrid.h | |
virtual TArray< FPCGPinProperties > OutputPinProperties() |
Elements/PCGCreatePointsGrid.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GridPivot_DEPRECATED | PRAGMA_DISABLE_DEPRECATION_WARNINGS EPCGGridPivot | Sets the points transform to world or local space | Elements/PCGCreatePointsGrid.h |