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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGActorHelpers
Struct containing all parameters needed to spawn the actor
| Name | FSpawnDefaultActorParams |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/PCGActorHelpers.h |
| Include Path | #include "Helpers/PCGActorHelpers.h" |
Syntax
struct FSpawnDefaultActorParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSpawnDefaultActorParams
(
UWorld* InWorld, |
Helpers/PCGActorHelpers.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorClass | TSubclassOf< AActor > | Helpers/PCGActorHelpers.h | ||
| bForceStaticMobility | bool | Helpers/PCGActorHelpers.h | ||
| bIsPreviewActor | bool | Helpers/PCGActorHelpers.h | ||
| DataLayerInstances | TArray< const UDataLayerInstance * > | Helpers/PCGActorHelpers.h | ||
| HLODLayer | UHLODLayer * | Helpers/PCGActorHelpers.h | ||
| Parent | AActor * | Helpers/PCGActorHelpers.h | ||
| SpawnParams | FActorSpawnParameters | Helpers/PCGActorHelpers.h | ||
| Transform | FTransform | Helpers/PCGActorHelpers.h | ||
| World | UWorld * | Helpers/PCGActorHelpers.h |