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| Name | FSurfaceSamplerParams |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGSurfaceSampler.h |
| Include Path | #include "Elements/PCGSurfaceSampler.h" |
Syntax
struct FSurfaceSamplerParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyDensityToPoints | bool | Elements/PCGSurfaceSampler.h | ||
| bKeepZeroDensityPoints | bool | Elements/PCGSurfaceSampler.h | ||
| bUseLegacyGridCreationMethod | bool | Elements/PCGSurfaceSampler.h | ||
| Looseness | float | Elements/PCGSurfaceSampler.h | ||
| PointExtents | FVector | Elements/PCGSurfaceSampler.h | ||
| PointsPerSquaredMeter | float | Elements/PCGSurfaceSampler.h | ||
| PointSteepness | float | Elements/PCGSurfaceSampler.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeFromSettings
(
const UPCGSurfaceSamplerSettings* Settings |
Elements/PCGSurfaceSampler.h |