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API > API/Plugins > API/Plugins/PCG
| Name | FPCGWorldRayHitQueryParams |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGWorldData.h |
| Include Path | #include "Data/PCGWorldData.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGWorldRayHitQueryParams : public FPCGWorldRaycastQueryParams
Inheritance Hierarchy
- FPCGWorldCommonQueryParams → FPCGWorldRaycastQueryParams → FPCGWorldRayHitQueryParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverrideDefaultParams | bool | Set ray parameters including origin, direction and length explicitly rather than deriving these from the generating actor bounds. | Data/PCGWorldData.h |
|
| RayDirection | FVector | Data/PCGWorldData.h |
|
|
| RayLength | double | Data/PCGWorldData.h |
|
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| RayOrigin | FVector | Data/PCGWorldData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize() |
Data/PCGWorldData.h | ||
void PostSerialize
(
const FArchive& Ar |
Data/PCGWorldData.h |