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API > API/Plugins > API/Plugins/PCG
| Name | FPCGTextureSamplerContext |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGTextureSampler.h |
| Include Path | #include "Elements/PCGTextureSampler.h" |
Syntax
struct FPCGTextureSamplerContext :
public FPCGContext ,
public IPCGAsyncLoadingContext
Inheritance Hierarchy
- FPCGContext → FPCGTextureSamplerContext
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bTransformInitialized | bool | Elements/PCGTextureSampler.h | ||
| TextureData | TObjectPtr< UPCGTextureData > | Elements/PCGTextureSampler.h | ||
| Transform | FTransform | Elements/PCGTextureSampler.h |
Functions
Protected
Overridden from FPCGContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddExtraStructReferencedObjects
(
FReferenceCollector& Collector |
Elements/PCGTextureSampler.h |