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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGStack
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PushFrame
(
const FPCGStackFrame& Frame |
Push frame onto top of stack. | Graph/PCGStackContext.h | |
| Graph/PCGStackContext.h | |||
void PushFrame
(
int32 FrameLoopIndex |
Graph/PCGStackContext.h |
PushFrame(const FPCGStackFrame &)
Description
Push frame onto top of stack.
| Name | PushFrame |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Graph/PCGStackContext.h |
| Include Path | #include "Graph/PCGStackContext.h" |
void PushFrame
(
const FPCGStackFrame & Frame
)
PushFrame(const UObject *)
| Name | PushFrame |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Graph/PCGStackContext.h |
| Include Path | #include "Graph/PCGStackContext.h" |
void PushFrame
(
const UObject * InFrameObject
)
PushFrame(int32)
| Name | PushFrame |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Graph/PCGStackContext.h |
| Include Path | #include "Graph/PCGStackContext.h" |
void PushFrame
(
int32 FrameLoopIndex
)