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API > API/Plugins > API/Plugins/PCG
| Name | FPCGPartitionActorDesc |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Grid/PCGPartitionActorDesc.h |
| Include Path | #include "Grid/PCGPartitionActorDesc.h" |
Syntax
class FPCGPartitionActorDesc : public FPartitionActorDesc
Inheritance Hierarchy
- FWorldPartitionActorDesc → FPartitionActorDesc → FPCGPartitionActorDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGPartitionActorDesc() |
Grid/PCGPartitionActorDesc.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInvalid | bool | Grid/PCGPartitionActorDesc.h | ||
| bRequiresUse2DGridFixup | bool | Grid/PCGPartitionActorDesc.h | ||
| bUse2DGrid | bool | Grid/PCGPartitionActorDesc.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIntVector GetGridCoord() |
Grid/PCGPartitionActorDesc.h | ||
FPCGGridDescriptor GetGridDescriptor
(
const FWorldPartitionActorDescInstance* ActorDescInstance |
Grid/PCGPartitionActorDesc.h |
Protected
Overridden from FWorldPartitionActorDesc
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 GetSizeOf() |
Grid/PCGPartitionActorDesc.h | ||
virtual void Init
(
const AActor* InActor |
Grid/PCGPartitionActorDesc.h | ||
virtual void Serialize
(
FArchive& Ar |
Grid/PCGPartitionActorDesc.h |