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API > API/Plugins > API/Plugins/PCG
| Name | FPCGMeshSelectorWeightedEntry |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/MeshSelectors/PCGMeshSelectorWeighted.h |
| Include Path | #include "MeshSelectors/PCGMeshSelectorWeighted.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGMeshSelectorWeightedEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MeshSelectors/PCGMeshSelectorWeighted.h | |||
FPCGMeshSelectorWeightedEntry
(
TSoftObjectPtr< UStaticMesh > InMesh, |
MeshSelectors/PCGMeshSelectorWeighted.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Descriptor | FPCGSoftISMComponentDescriptor | MeshSelectors/PCGMeshSelectorWeighted.h |
|
|
| DisplayName | FName | MeshSelectors/PCGMeshSelectorWeighted.h |
|
|
| Weight | int | MeshSelectors/PCGMeshSelectorWeighted.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyDeprecation() |
MeshSelectors/PCGMeshSelectorWeighted.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverrideCollisionProfile_DEPRECATED | bool | MeshSelectors/PCGMeshSelectorWeighted.h | ||
| bOverrideMaterials_DEPRECATED | bool | MeshSelectors/PCGMeshSelectorWeighted.h | ||
| CollisionProfile_DEPRECATED | FCollisionProfileName | MeshSelectors/PCGMeshSelectorWeighted.h | ||
| CullEndDistance_DEPRECATED | float | Distance at which instances are culled. Use 0 to disable. | MeshSelectors/PCGMeshSelectorWeighted.h | |
| CullStartDistance_DEPRECATED | float | Distance at which instances begin to fade. | MeshSelectors/PCGMeshSelectorWeighted.h | |
| MaterialOverrides_DEPRECATED | TArray< TSoftObjectPtr< UMaterialInterface > > | MeshSelectors/PCGMeshSelectorWeighted.h | ||
| Mesh_DEPRECATED | TSoftObjectPtr< UStaticMesh > | MeshSelectors/PCGMeshSelectorWeighted.h | ||
| WorldPositionOffsetDisableDistance_DEPRECATED | int32 | MeshSelectors/PCGMeshSelectorWeighted.h |