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API > API/Plugins > API/Plugins/PCG
| Name | FPCGLoadObjectsFromPathContext |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGLoadObjectsContext.h |
| Include Path | #include "Elements/PCGLoadObjectsContext.h" |
Syntax
struct FPCGLoadObjectsFromPathContext :
public FPCGContext ,
public IPCGAsyncLoadingContext
Inheritance Hierarchy
- FPCGContext → FPCGLoadObjectsFromPathContext
Implements Interfaces
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PathsToObjectsAndDataIndex | TArray< TTuple< FSoftObjectPath, int32, int32 > > | Elements/PCGLoadObjectsContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool InitializeAndRequestLoad
(
FName InputPinName, |
Elements/PCGLoadObjectsContext.h |