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API > API/Plugins > API/Plugins/PCG
| Name | FPCGLoadDataAssetContext |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/IO/PCGLoadAssetElement.h |
| Include Path | #include "Elements/IO/PCGLoadAssetElement.h" |
Syntax
struct FPCGLoadDataAssetContext : public FPCGLoadObjectsFromPathContext
Inheritance Hierarchy
- FPCGContext → FPCGLoadObjectsFromPathContext → FPCGLoadDataAssetContext
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDefaultsMatchInput | bool | Elements/IO/PCGLoadAssetElement.h | ||
| bShouldApplyDefaults | bool | Elements/IO/PCGLoadAssetElement.h | ||
| DefaultProviders | TArray< TObjectPtr< const UPCGParamData > > | Elements/IO/PCGLoadAssetElement.h | ||
| DefaultValueTags | TArray< PCG::Private::FParseTagResult > | Elements/IO/PCGLoadAssetElement.h |