Navigation
API > API/Plugins > API/Plugins/PCG
| Name | FPCGIndirectionContext |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGIndirectionElement.h |
| Include Path | #include "Elements/PCGIndirectionElement.h" |
Syntax
struct FPCGIndirectionContext : public FPCGContext
Inheritance Hierarchy
- FPCGContext → FPCGIndirectionContext
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FPCGIndirectionContext() |
Elements/PCGIndirectionElement.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShouldActAsPassthrough | bool | Elements/PCGIndirectionElement.h | ||
| InnerContext | FPCGContext * | Elements/PCGIndirectionElement.h | ||
| InnerElement | FPCGElementPtr | Elements/PCGIndirectionElement.h | ||
| InnerSettings | TObjectPtr< UPCGSettings > | Elements/PCGIndirectionElement.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetupInnerContext() |
Elements/PCGIndirectionElement.h |
Protected
Overridden from FPCGContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddExtraStructReferencedObjects
(
FReferenceCollector& Collector |
Elements/PCGIndirectionElement.h |