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A simple data structure to represent a range of indices [X,Y]. Validating ranges are client responsibility.
| Name | FPCGIndexRange |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/Parsing/PCGIndexing.h |
| Include Path | #include "Helpers/Parsing/PCGIndexing.h" |
Syntax
struct FPCGIndexRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGIndexRange
(
const int32 InStartIndex, |
Helpers/Parsing/PCGIndexing.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EndIndex | int32 | Helpers/Parsing/PCGIndexing.h | ||
| StartIndex | int32 | Helpers/Parsing/PCGIndexing.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsIndex
(
int32 Index |
Returns true if the index can be found in this range. | Helpers/Parsing/PCGIndexing.h | |
int32 GetIndexCount() |
Returns the total discrete indices within the range. | Helpers/Parsing/PCGIndexing.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPCGIndexRange& OtherRange |
Helpers/Parsing/PCGIndexing.h | ||
bool operator==
(
const FPCGIndexRange& OtherRange |
Helpers/Parsing/PCGIndexing.h |