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API > API/Plugins > API/Plugins/PCG
| Name | FPCGDataLayerReferenceSelector |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/PCGDataLayerHelpers.h |
| Include Path | #include "Helpers/PCGDataLayerHelpers.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGDataLayerReferenceSelector
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Attribute | FPCGAttributePropertyInputSelector | Helpers/PCGDataLayerHelpers.h |
|
|
| bAsInput | bool | Set it to true to get Data Layers through input attribute set. | Helpers/PCGDataLayerHelpers.h |
|
| DataLayers | TArray< TSoftObjectPtr< UDataLayerAsset > > | Helpers/PCGDataLayerHelpers.h |
|