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Templated accessor class for custom point properties. Need a getter and a setter, defined in the FPCGPoint class. Key supported: Points
| Name | FPCGCustomPointAccessor |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGCustomAccessor.h |
| Include Path | #include "Metadata/Accessors/PCGCustomAccessor.h" |
Syntax
template<typename T>
class FPCGCustomPointAccessor : public IPCGAttributeAccessorT< FPCGCustomPointAccessor< T > >
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGCustomPointAccessor
(
const FPCGPoint::PointCustomPropertyGetter& InGetter |
Metadata/Accessors/PCGCustomAccessor.h | ||
FPCGCustomPointAccessor
(
const FPCGPoint::PointCustomPropertyGetter& InGetter, |
Metadata/Accessors/PCGCustomAccessor.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | IPCGAttributeAccessorT< FPCGCustomPointAccessor< T > > | Metadata/Accessors/PCGCustomAccessor.h | |
| Type | T | Metadata/Accessors/PCGCustomAccessor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Getter | FPCGPoint::PointCustomPropertyGetter | Metadata/Accessors/PCGCustomAccessor.h | ||
| Setter | FPCGPoint::PointCustomPropertySetter | Metadata/Accessors/PCGCustomAccessor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetRangeImpl
(
TArrayView< T > OutValues, |
Metadata/Accessors/PCGCustomAccessor.h | ||
bool SetRangeImpl
(
TArrayView< const T > InValues, |
Metadata/Accessors/PCGCustomAccessor.h |