Navigation
API > API/Plugins > API/Plugins/PCG
| Name | FPCGComponentRefSemantics |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Grid/PCGComponentOctree.h |
| Include Path | #include "Grid/PCGComponentOctree.h" |
Syntax
struct FPCGComponentRefSemantics
Enums
Public
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ElementAllocator | TInlineAllocator< MaxElementsPerLeaf > | Grid/PCGComponentOctree.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ApplyOffset
(
FPCGComponentRef& InVolume, |
Grid/PCGComponentOctree.h | ||
static const bool AreElementsEqual
(
const FPCGComponentRef& A, |
Grid/PCGComponentOctree.h | ||
static const FBoxSphereBounds & GetBoundingBox
(
const FPCGComponentRef& InVolume |
Grid/PCGComponentOctree.h | ||
static void SetElementId
(
const FPCGComponentRef& Element, |
Grid/PCGComponentOctree.h |