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API > API/Plugins > API/Plugins/PCG
Key around subset of points
| Name | FPCGAttributeAccessorKeysPointsSubset |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGAttributeAccessorKeys.h |
| Include Path | #include "Metadata/Accessors/PCGAttributeAccessorKeys.h" |
Syntax
class FPCGAttributeAccessorKeysPointsSubset : public IPCGAttributeAccessorKeys
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGAttributeAccessorKeysPointsSubset
(
TArray< FPCGPoint* > InPointPtrs |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
FPCGAttributeAccessorKeysPointsSubset
(
TArray< const FPCGPoint* > InPointPtrs |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
FPCGAttributeAccessorKeysPointsSubset
(
const TArrayView< FPCGPoint >& InPoints, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
FPCGAttributeAccessorKeysPointsSubset
(
const TArrayView< const FPCGPoint >& InPoints, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
FPCGAttributeAccessorKeysPointsSubset
(
const UPCGBasePointData* InPointData, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
FPCGAttributeAccessorKeysPointsSubset
(
UPCGBasePointData* InPointData, |
Metadata/Accessors/PCGAttributeAccessorKeys.h |
Functions
Public
Overridden from IPCGAttributeAccessorKeys
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetNum() |
Returns the number of keys. | Metadata/Accessors/PCGAttributeAccessorKeys.h | |
virtual bool IsClassSupported
(
const UStruct* InClass |
Returns true if GetGenericObjectKeys would return this class/struct | Metadata/Accessors/PCGAttributeAccessorKeys.h |
Protected
Overridden from IPCGAttributeAccessorKeys
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetGenericObjectKeys
(
int32 InStart, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
virtual bool GetGenericObjectKeys
(
int32 InStart, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
virtual bool GetKeyIndices
(
int32 InStart, |
Retrieve in the given array indices that can be accessed for Accessor/AccessorKeys that support it It will wrap around if the index/range goes outside the number of keys. | Metadata/Accessors/PCGAttributeAccessorKeys.h | |
virtual bool GetMetadataEntryKeys
(
int32 InStart, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
virtual bool GetMetadataEntryKeys
(
int32 InStart, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
virtual bool GetPointKeys
(
int32 InStart, |
Metadata/Accessors/PCGAttributeAccessorKeys.h | ||
virtual bool GetPointKeys
(
int32 InStart, |
Metadata/Accessors/PCGAttributeAccessorKeys.h |