| bSortDone |
bool |
|
Elements/PCGSelfPruning.h |
|
| CollisionWrapper |
FPCGCollisionWrapper |
In the case of the self-pruning using the collision, we'll need instances of the unique bodies that are used in the point data. |
Elements/PCGSelfPruning.h |
|
| CurrentPointIndex |
int32 |
|
Elements/PCGSelfPruning.h |
|
| ExcludedPoints |
FPointBitSet |
|
Elements/PCGSelfPruning.h |
|
| ExclusionPoints |
FPointBitSet |
|
Elements/PCGSelfPruning.h |
|
| InputData |
const UPCGBasePointData * |
|
Elements/PCGSelfPruning.h |
|
| InputPointData |
const UPCGPointData * |
|
Elements/PCGSelfPruning.h |
|
| OutputData |
UPCGBasePointData * |
|
Elements/PCGSelfPruning.h |
|
| OutputPointData |
UPCGPointData * |
|
Elements/PCGSelfPruning.h |
|
| SortedPointRefs |
TArray< PCGPointOctree::FPointRef > |
|
Elements/PCGSelfPruning.h |
|
| SortedPoints |
PRAGMA_DISABLE_DEPRECATION_WARNINGSTArray< FPCGPointRef > |
|
Elements/PCGSelfPruning.h |
|
| TemporaryBodyInstances |
TMap< FBodyInstance *, FBodyInstance * > |
|
Elements/PCGSelfPruning.h |
|