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API > API/Plugins > API/Plugins/PCG
| Name | FIterationState |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGPathfindingElement.h |
| Include Path | #include "Elements/PCGPathfindingElement.h" |
Syntax
struct FIterationState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastPathIterationIndex | int32 | To compare against PathIterationIndex to know if the iteration has changed, for re-initialization of the search. | Elements/PCGPathfindingElement.h | |
| PathIterationIndex | int32 | Tracks which path this iteration should follow based on the start points. | Elements/PCGPathfindingElement.h | |
| SearchState | PCGSpatialAlgo::AStar::FSearchState | Elements/PCGPathfindingElement.h |