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API > API/Plugins > API/Plugins/PCG
| Name | FEnumSelector |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/ControlFlow/PCGControlFlow.h |
| Include Path | #include "Elements/ControlFlow/PCGControlFlow.h" |
Syntax
USTRUCT (BlueprintType , Meta=(Hidden))
struct FEnumSelector
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Class | TObjectPtr< UEnum > | Elements/ControlFlow/PCGControlFlow.h |
|
|
| Value | int64 | Elements/ControlFlow/PCGControlFlow.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetCultureInvariantDisplayName() |
Elements/ControlFlow/PCGControlFlow.h | ||
FText GetDisplayName() |
Elements/ControlFlow/PCGControlFlow.h |