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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements
Inheritance Hierarchy
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGUserParameterGetSettings
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGUserParameterGet.h |
| Include | #include "Elements/PCGUserParameterGet.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGUserParameterGetSettings : public UPCGSettings
Remarks
Getter for user parameters defined in PCGGraph, by the user. Will pick up the value from the graph instance.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bForceObjectAndStructExtraction | If the property is a struct/object supported by metadata, this option can be toggled to force extracting all (compatible) properties contained in this property. | |
| FGuid | PropertyGuid | ||
| FName | PropertyName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UPCGUserParameterGetSettings
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UpdatePropertyName
(
FName InNewName |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| bool | Returns whether the user can directly interact with the node name | ||
| FPCGElementPtr | |||
| FName | |||
| FText | |||
| EPCGSettingsType | GetType () |
||
| TArray< FPCGPinProperties > | Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | ||
| TArray< FPCGPinProperties > | |||
| bool | Check if we need to hook the output of the pre-task to this. |