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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGPointMatchAndSetSettings
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGPointMatchAndSet.h |
| Include | #include "Elements/PCGPointMatchAndSet.h" |
Syntax
UCLASS&40;BlueprintType, ClassGroup&61;&40;Procedural&41;&41;
class UPCGPointMatchAndSetSettings : public UPCGSettings
Remarks
This settings class is used to create a PCG node that will apply a "Match and Set" operation on the point data it consumes as input. E.g. for a given point, if it matches with something in the Match & Set object, it will set a value on the point.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UPCGMatchAndSetBase > | MatchAndSetInstance | Instance of MatchAndSetType, stores the data that will be used in these settings. | |
| TSubclassOf< UPCGMatchAndSetBase > | MatchAndSetType | Defines the type of Match & Set object to use. | |
| FPCGAttributePropertyOutputSelector | SetTarget | "Set" part of the Match & Set - defines what will be changed in the operation | |
| EPCGMetadataTypesConstantStructStringMode | SetTargetStringMode | For string types, the subtype is used to cleanup the UI. | |
| EPCGMetadataTypes | SetTargetType | If the "Set" part is an attribute, then the type must be provided |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UPCGPointMatchAndSetSettings
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | SetMatchAndSetType
(
TSubclassOf< UPCGMatchAndSetBase > InMatchAndSetType |
Recreates the match & set instance stored in this settings object if needed. |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyDeprecation
(
UPCGNode* InOutNode |
Any final migration/recovery that can be done after pins are finalized. | |
| FPCGElementPtr | |||
| FName | |||
| FText | |||
| FText | |||
| EPCGSettingsType | GetType () |
||
| TArray< FPCGPinProperties > | Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | ||
| TArray< FPCGPinProperties > |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |