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Method used to determine the value for a sample based on the value of nearby texels.
| Name | EPCGTextureFilter |
| Type | enum |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGTextureData.h |
| Include Path | #include "Data/PCGTextureData.h" |
Syntax
enum EPCGTextureFilter
{
Point,
Bilinear,
}
Values
| Name | Remarks |
|---|---|
| Point | |
| Bilinear |