| Bone |
FName |
The bone that this effector will pull on. |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Effector"
- Meta=(CustomWidget="BoneName")
|
| ChainDepth |
int32 |
Range 0-inf (default is 0). |
RigUnit_PBIK.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Full Body IK Effector"
- Meta=(ClampMin="0", UIMin="0")
|
| PinRotation |
float |
Range 0-1 (default is 1.0). |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Effector"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| PositionAlpha |
float |
Range 0-1, default is 1. |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Goal Settings"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| PullChainAlpha |
float |
Range 0-1 (default is 1.0). |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Effector"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| RotationAlpha |
float |
Range 0-1, default is 1. |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Goal Settings"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| StrengthAlpha |
float |
Range 0-1 (default is 1.0). |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Effector"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| Transform |
FTransform |
The target location and rotation for this effector. |
RigUnit_PBIK.h |
- EditAnywhere
- Category="Effector"
|