| Bone |
FName |
The Bone that these settings will be applied to. |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Bone
- Meta=(CustomWidget="BoneName")
|
| bUsePreferredAngles |
bool |
When true, this bone will "prefer" to rotate in the direction specified by the Preferred Angles when the chain it belongs to is compressed. |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=PreferredAngles
|
| MaxX |
float |
Range is 0 to 180 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
- Meta=(ClampMin="0", ClampMax="180", UIMin="0.0", UIMax="180.0")
|
| MaxY |
float |
Range is 0 to 180 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
- Meta=(ClampMin="0", ClampMax="180", UIMin="0.0", UIMax="180.0")
|
| MaxZ |
float |
Range is 0 to 180 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
- Meta=(ClampMin="0", ClampMax="180", UIMin="0.0", UIMax="180.0")
|
| MinX |
float |
Range is -180 to 0 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
- Meta=(ClampMin="-180", ClampMax="0", UIMin="-180.0", UIMax="0.0")
|
| MinY |
float |
Range is -180 to 0 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
- Meta=(ClampMin="-180", ClampMax="0", UIMin="-180.0", UIMax="0.0")
|
| MinZ |
float |
Range is -180 to 0 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
- Meta=(ClampMin="-180", ClampMax="0", UIMin="-180.0", UIMax="0.0")
|
| PositionStiffness |
float |
Range is 0 to 1 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Stiffness
- Meta=(ClampMin="0", ClampMax="1", UIMin="0.0", UIMax="1.0")
|
| PreferredAngles |
FVector |
The local Euler angles (in degrees) used to rotate this bone when the chain it belongs to is squashed. |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=PreferredAngles
|
| RotationStiffness |
float |
Range is 0 to 1 (Default is 0). |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Stiffness
- Meta=(ClampMin="0", ClampMax="1", UIMin="0.0", UIMax="1.0")
|
| X |
EPBIKLimitType |
Limit the rotation angle of the bone on the X axis. |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
|
| Y |
EPBIKLimitType |
Limit the rotation angle of the bone on the Y axis. |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
|
| Z |
EPBIKLimitType |
Limit the rotation angle of the bone on the Z axis. |
PBIK_Shared.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Limits
|