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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusValueContainerGeneratorClass
Type
typedef class UObject WithinClass
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusValueContainer.h |
Include | #include "OptimusValueContainer.h" |
Remarks
DECLARE_WITHIN(UObject) is only kept for back-compat, please don't parent the class to the asset object. This class should be parented to the package, instead of the asset object because the engine no longer asset object as UClass outer however, since in the past we have parented the class to the asset object this flag has to be kept such that we can load the old asset in the first place and re-parent it back to the package in post load The required type of this object's outer (class UObject)