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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNodeGraph
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNodeGraph.h |
Include | #include "OptimusNodeGraph.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNodeGraph.cpp |
bool RemoveNodeDirect
(
UOptimusNode * InNode,
bool bFailIfLinks
)
Remarks
Remove a node directly. If a node still has connections this call will fail.