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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNodeGraph
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNodeGraph.h |
Include | #include "OptimusNodeGraph.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNodeGraph.cpp |
UFUNCTION (BlueprintCallable, Category=OptimusNodeGraph)
UOptimusNode * CollapseNodesToSubGraph
(
const TArray < UOptimusNode * > & InNodes
)
Remarks
Take a set of nodes and collapse them into a subgraph, replacing the given nodes with a new subgraph node and returning it.