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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNode
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
Include | #include "OptimusNode.h" |
virtual void PreDuplicateRequirementActions
(
const UOptimusNodeGraph * InTargetGraph,
FOptimusCompoundAction * InCompoundAction
)
Remarks
Called prior to duplicate to allow the node to add its own graph requirements to to the list of actions being performed.